Inside Hash Maps: Solving the Collision Problem

How hash maps work internally and how they handle collisions through chaining and open addressing.

Hash maps provide O(1) magic, but that magic depends on a good hash function and a solid strategy for handling the inevitable collisions.

What is a Collision?

A collision happens when two different keys hash to the same index. Even the best hash functions cannot avoid this entirely due to the Pigeonhole Principle.

Chaining: Storing Lists at buckets

In separate chaining, every bucket in the table holds a linked list. When multiple keys collide, they are simply appended to the list at that index.

Open Addressing: Finding the Next Hole

Linear probing and quadratic probing look for the next empty spot in the table if a collision occurs. This keeps data in a single array, improving cache performance but increasing complexity.

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